Advice
Co-op
Host a co-op night that survives
Roles, a stop time, and the game you switch to when the heist goes quiet.
Sasha Venn · Sep 10, 2026 · 5 min read
Most co-op nights die in the lobby. Sasha's version has a stop time said out loud, a backup game that loads in under a minute, and roles assigned before anyone picks a color.
Neon Ferry is the current test. With a crew that talks, it is a 7.9 you will remember. With silence, it is a bad group project. Say who calls the route. Say when you quit the job. Do not 'one more' past the time you promised.
- 1Pick the game the day before, not in the lobby.
- 2Name a caller and a backup caller.
- 3Set a clock. Honor it.
- 4Keep a short game warm if the big one stalls.